Darkness in the Delimbiyr
The changes have been made to the follow psionic powers, based on input from the designers at the wizards.com boards:
- Energy Missile: Gains a +1 DC for every 2 extra PP spent augmenting damage, bringing it in line with every other ‘energy’ power – this error was widely considered a typo that lead to amazing and unbalancing damage potential; furthermore, this power only manifests a total of three missiles
- Dispel Psionics: The bonus on your dispel check increases by 1 for every additional power point you spend.
Extra Psionic Feats
The following feats, from this online article from one of the designers of wizards.com, are available for use in our game: psychic meditation, deep psychic meditation. To view them, please follow this link, or read onward:
Psychic Meditation [Psionic]
You allow your mind to rest and go quiet for a period of time, which allows the psionic energy in your body to grant you several psychic benefits.
Benefit: When you take this feat, you are granted access to the seven psychic energy centers. To gain a benefit from a center, you must first awaken that energy center. Awakening a psychic energy center requires 8 hours of uninterrupted meditation. You can have only one center awakened at a time. A center remains awakened until it is reset. Resetting a center clears it of its awakened status. Resetting a center is a standard action and does not provoke an attack of opportunity . If your hit points ever fall below 0, an awakened center automatically resets. Once awakened, you can activate a center as a standard action that does not provoke an attack of opportunity . You can activate a center only once per day. You gain the benefits of the center for 1 hour.
|Psychic Energy Centre||Associated Bonus|
|Crown||+3 natural armour|
|Third Eye||+1 temporary power point per manifester level|
|Throat||+2 bonus to Int, Wis, and Cha|
|Heart||+2 temporary hit points per manifester level|
|Solar (plexus)||+2 morale bonus on saving throw of choice, +1 morale bonus on remaining two|
|Base||+2 bonus to Str, Dex, and Con|
|Sacral||Receive a power resistance of 5 + your manifester level|
Deep Psychic Meditation [Psionic]
Further study of psychic energy centers brings knowledge that allows you to enter a deeper level of meditation, awakening more of your psychic potential.
Prerequisite: Psychic Meditation
Benefit: This feat allows you to have 2 additional psychic energy centers awakened at the same time. Awakening these centers each requires a full 8 hours of meditation. You also gain 2 additional activations per day. You may activate any center that you have awakened including those that you have previously activated on the same day. Benefits from activating a center twice do not stack; instead they replace the previous activation’s benefits. You may take this feat up to 3 times.
Focusing all of your energies in few centers rather than maintaing balance causes psychic stresses within the body. Each activation of a psychic energy center per day beyond the first costs one more activation that the previous activation. The first time a center is activated per day uses 1 activation, the second uses 2 activations, the third uses 3 activations, and so on.
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