Firewater's Rest

Situated amidst the sprawling stonework of Zhedarak, this pleasant two-storied inn has the notoriety of being the only one in town, and is treated with much respect because of this. Nevertheless, it caters to traveler and native alike, with single or double rooms at a brisk price, but this is offset by the comfort of the beds and the magical cold-fireplaces that light each room, quenched with but a word. Much of the food is a combination of traditional dwarven fare and gnomish delights; typically being thick auroch roasts, rich gravies, roasted biscuit platters, haunches of spiced and stewed goat, crumbly meaty pastries, grilled or pan-fried mushroom or ground-onion, served with potent ale or brandy water.

At night, this place is a tumult of loud music and dancing as weary miners and guardsmen pour in for a hot meal, cold ale and the entertainment that the caravans bring. As usual, with so many ale-drenched men running about, frequent contests for female attraction break out, typically resulting in a challenge, game or vicious torrent of insults. Fisticuffs are rare, as the acting Inn manager, Camilla Stillwater does not stand for this and even drunkards don’t want to be banned from this, the only tavern in town. She is rumoured to have once worked as a spy for the Harpers, but she denies every mention of this.

Interestingly enough, every few years or so, the ghost of a departed patron returns. The spectral drinker – obviously a ghost, due to the hazy translucence from its shimmering outline – approaches the bar and usually drinks a pint or two. The local Doomwardens seem unconcerned and given the nature of the local gnomes, it very well could be a grand, and illusory prank.

Firewater's Rest

Darkness in the Delimbiyr redtable