Darkness in the Delimbiyr
The xp lost due to dismissing a familiar is 100 points per character level – notably lower than if the familiar had died – and this can be reduced further should the master succeed on a DC15 Fortitude save.
In any case, death or dismissal, you may attempt to replace a familiar after a month, instead of a year.
The following are acceptable familiars, and can be found within our campaign. Familiars with strange or illegal requirements (evil alignment, master be undead, ect.) are not listed, nor used. Note that to gain a non-standard familiar, you must use the improved familiar feat.
|Familiar Name||Arcane Caster Level||Source|
|Gem Scarab||1st||Monster Manual V, p.63|
|Krenshar||3rd||Complete Warrior, p.100|
|Glacier Snake||3rd||Serpent Kingdoms, p.84|
|Night Haunter||5th||Monster of Faerun, p.18|
|Osquip||5th||Races of Faerun, p.176|
|Hippogriff||7th||Complete Warrior, p.100|
|Mephit, Any||7th||Complete Scoundrel, p.78|
|Spark Guardian||7th||Complete Warrior p.119|
In addition to the above, the feats planar familiar and draconic familiar are used in this campaign. Finally, all of the above are in addition to those normally offered here
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